From this basic game, you will learn enough game creation principles to create other 2D platformer games.
The game will be made for Windows using Visual Studio Community, C++ and Direct X.
I chose Microsoft Windows as the books I was reading were based on Windows. When I first chose to learn how to make games back in the year 2000, there were not many books or online information then for other platforms.
I will use Win32 to make the game for the desktop first so that I can get the game off the ground and I can share it by creating a .exe (executable) file. Windows has gone the way of the “app” which is harder to share unless I put it on the Windows Store, but luckily you can still make apps that run without resorting to this.
I am aiming to make the game available on other systems eventually but I am mainly concentrating on creating my 3D action and adventure game.